Rtgi 0.17.0.2 Download [top] -
RTGI 0.17.0.2
The (Ray Traced Global Illumination) is a shader for ReShade developed by Pascal Gilcher, also known as Marty McFly . This specific version was released in October 2020 as a beta iteration designed to add dynamic, realistic ray-traced lighting and shadows to games that do not natively support them. Official Download and Access
Edit Global Processor Definitions
For RTGI to work, ReShade must have access to your game’s depth buffer. If your screen looks like a messy kaleidoscope or the lighting doesn't seem to "stick" to objects, check the in ReShade and ensure RESHADE_DEPTH_INPUT_IS_REVERSED is set correctly for your specific game. rtgi 0.17.0.2 download
Because RTGI is a paid project during its development/beta phases, there isn't a "free" official public download for this specific version. The Official Source: RTGI 0
- Download the
.ziparchive. - Extract the contents.
- Copy the
.fxfile (and any associated textures folders) into your game’s directory whereReShade.iniis located. - Launch your game, open the ReShade overlay (usually
Homekey), and check the box forRTGI.
ReShade
To use RTGI 0.17.0.2, you must first have installed for your specific game. Download the
Yes, absolutely.
Despite newer versions offering slightly cleaner noise patterns, rtgi 0.17.0.2 remains the most performance-friendly, crash-resistant, and widely compatible version of the shader.
- Improved Stability: This version addresses several edge-case crashes reported in previous 0.17 builds, particularly when toggling the shader on and off rapidly or switching between fullscreen and borderless modes.
- RTX 40-Series Optimizations: Further refinements have been made to the compute shader pipeline, offering slightly better frame times on NVIDIA’s Ada Lovelace architecture (RTX 40 series).
- Denoiser Tweaks: Subtle adjustments to the default temporal denoiser settings help reduce "ghosting" trails on fast-moving objects without sacrificing the softness of the indirect lighting.