Rtgi 0.17.0.2 //free\\
Title:
The Patch Notes of the House
She clicked the fireplace.
- Smooth surfaces (low roughness) → smaller steps → higher quality GI reflections
- Rough surfaces → larger steps → faster tracing, less noticeable artifacts
- Symptom: Ray traced lighting flickers violently during rain or fog.
- Cause: Screen-space effects cannot accurately ray-march through transparent particles.
- Fix: Reduce
Ray Lengthto 0.4 and increaseNoise Thresholdto 0.08.
- Resolution Dependency: The voxel grid resolution was often tied to screen resolution, causing shimmering at lower internal resolutions.
- Bias: The "Voxel Bias" settings in this version were notoriously difficult to tune, often requiring per-scene configuration to prevent artifacts.
- UI Interaction: Like all SSRT shaders, this version does not inherently distinguish between game world geometry and UI elements. This often resulted in UI panels emitting light or casting shadows onto the game world.
- Bounce Count: 3
- Ray Length: 0.7 (prevents colors from distant objects bleeding incorrectly)
- Intensity: 0.5
- Enable
Temporal Supersampling: Yes (reduces firefly noise) - Note: Disable the game's native SSAO to avoid double-darkening.
Installation requires a multi-step process involving the ReShade injector and the specific shader files provided via the creator’s Patreon. RTGI 0.17.0.2 Release! - Patreon rtgi 0.17.0.2