Master Your Match: A Guide to Cricket League JSON Configuration
"teams": [
For a new league, the playoff format is crucial. Instead of hard-coding a knockout tree, the JSON describes the bracket logic. In the example, ipl_style refers to a predefined template, but the explicit match pairings ( 1_vs_2 , etc.) give clear instructions. This modular approach allows one game engine to support the IPL, The Hundred, or a custom league with equal ease. game configurationjson cricket league file new
league_structure – Defines how the league operates: teams, matches per team, playoffs, and points system (including bonus points for high run rates).teams – Contains sample teams with unique IDs, colors, home grounds, and staff.players – Skill ranges and player types, allowing for dynamic player generation.match_rules – Core cricket rules: overs, powerplay, D/L method, super over, Umpire Review System.tournament_schedule – Dates and match timings for planning.gameplay_settings – Difficulty, toss, weather, commentary, and replay settings.visuals_and_audio – Crowd noise, UI theme, stadium models.rewards_and_achievements – In-game economy and milestone rewards.api_endpoints – External integration for live scores and stats.