Allows developers to run custom code at the network edge to handle game logic, such as authentication or geo-fencing, without the request ever reaching the main server.
The exclusive video game has long been a cornerstone of hardware-based console wars (e.g., PlayStation vs. Xbox). However, the shift toward cloud gaming (Game-as-a-Service) has rendered the delivery network as critical as the data center. This paper investigates how Amazon CloudFront, AWS’s content delivery network (CDN), functions not merely as a passive pipeline but as an active enabler of for cloud games. By analyzing latency requirements, edge computing capabilities, and first-party AWS integrations (e.g., Wavelength), we argue that CloudFront’s global footprint creates a technical barrier to entry, effectively locking high-fidelity, real-time exclusive titles to the AWS ecosystem. cloudfront games exclusive